Introduction
I wanted to make a bunker for Fallout New Vegas that was player owned.
This bunker was however not to be some messy work like most player home mods.
It needed work and with that all things that were supposed to come along with that.
This attempt is not just highten the bar for all other mod creators, but most of all to show that a mod also can be more challenging to make and even look better then before!
(Video all the way on the bottom of this first post)
The Story
NOTE: Story is NOT installed at this time, the door is unlocked so feel free to enter directly.
After you are done speaking with Doc Mitchell, you should explore Good Springs to find the first clue where to find the next clue and so on. This since the bunker is locked and many of it's doors are as well, the bunker is in 'offline' mode as well. But more about that later.
The location of the bunker is right behind Doc Mitchell's House in Good Springs, walk around his house and look at the mountains behind it. It should be easy to find with the trees infront of it. You will find here some plants that give you food as well. The light next to the entrance door can be switched on by using the switch on the right side of the door.
The hunt for the key starts in Good Springs, you will simply not gain the key just like that. You will need to explore, hunt and kill during your travels. As I mentioned, the first clue should be in Good Springs. Find this clue and you should have the clue where the next one should be. Continue till you find no more clues and have the key!
Once inside you need to find a way to unlock the other doors and find switches to light up the place a bit, besides this you will find a lot to explore and free-form quests to find out what this bunker is about and the personal stories of it's people. The bunker hold more secrets, can you find them all out?
Features
Required
Version 0.4
Fixed some minor problems, like lights that did the opposite of what they should.
Work in progress, keep posted.
To do:
Version 0.3
The hallway ring cell and the living area cell are fully completed, except for the doors for the hallway ring cell which I will be doing later on. This since the cells are not yet created.
Version 0.2b
The outside is now finished and additional space to the entrance area is added. Additional space was needed to get everything working as planned.
Version 0.2a
The first cell is finished! The entrance area is now 100% completed.
Version 0.1
The start on the mod! Idea is to find where a good location would be plus making the preperations.
Q&A
Q: Will you be adding more?
A: Yes, the idea is to add a lot more. But no comments on what, where and how etc.
Q: Fallout 3 and NV do not show always logical cell linking (loading new cell), did you do anything about this?
A: Yes, I tried to keep things realistic. I used the entrance cell to proceed on with the next cells, this prefends any odd logic fails. Like a staircase that runs trough the previous cell, walls that collide, etc. With this mod you should not see any of these odd logical fails at all.
Q: Did you add light switches like in your previous mods?
A: Yes, some switches even activate/deactivate other things. Like emergancy lighting, klaxons, computers, consoles, etc. In future updates there will be more done like this.
Q: Why so much green in this bunker?
A: Well, with time you will know when the freeform quests are finished and added.
Q: Why so much 'show' objects in this mod?
A: Well, simply said it will be part of the freeform quests later on. But also because you should not be able to blast away everything just because you want that. I placed it to make it look nicer instead of empty.
Q: Will you be adding working vehicles?
A: No, I simply do not have the scripts nor the time. You may want to look around for other authors that do work on working vehicles.
Q: Why did you add in a hall ring cell?
A: Simply because of future updates, all will be revealed in time!
Q: Will you be adding any NPC's?
A: Not for this moment, perhaps later on in the project.
Q: Why is there not so much storage space?
A: Simply because this is reserved for the future updates. This also counts for other areas you may be missing at this time, the 2.0 version will hold more new cells.
Q: How often will you be updating?
A: To be honest, I really do not know. When things are ready I guess. I will however do quick bug fixes in the meanwhile when needed. Other then that, it will take time to finish everything.
Youtube Video:
http://www.youtube.com/watch?v=UQz2TQfB7RY
- Fallout: New Vegas - Underwater Home Mod. Modification that adds a home under the water. Can be found near Claville Bay and Lake Mead. Contains an animated water purifier, incinerator, bottle refiller and an animated entrance door.
- Best New Vegas House Mod - posted in New Vegas Mod Talk: Hey guys, Getting tired of having to pick and choose my weapons and leaving some behind, so wondering what the 'best' house mod/storage mod is? Any questions please just ask, Cheers, Alistair.
Fallout: New Vegas is a post apocalyptic role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks.While New Vegas is not a direct sequel, it uses the same engine and style as Fallout 3.It is the fourth major installment in the Fallout series (sixth overall). It was developed by a few of the employees who worked on previous Fallout games at Black Isle. Oct 30, 2013.
I wanted to make a bunker for Fallout New Vegas that was player owned.
This bunker was however not to be some messy work like most player home mods.
It needed work and with that all things that were supposed to come along with that.
This attempt is not just highten the bar for all other mod creators, but most of all to show that a mod also can be more challenging to make and even look better then before!
(Video all the way on the bottom of this first post)
The Story
Fallout New Vegas Player Housing
NOTE: Story is NOT installed at this time, the door is unlocked so feel free to enter directly.
After you are done speaking with Doc Mitchell, you should explore Good Springs to find the first clue where to find the next clue and so on. This since the bunker is locked and many of it's doors are as well, the bunker is in 'offline' mode as well. But more about that later.
The location of the bunker is right behind Doc Mitchell's House in Good Springs, walk around his house and look at the mountains behind it. It should be easy to find with the trees infront of it. You will find here some plants that give you food as well. The light next to the entrance door can be switched on by using the switch on the right side of the door.
The hunt for the key starts in Good Springs, you will simply not gain the key just like that. You will need to explore, hunt and kill during your travels. As I mentioned, the first clue should be in Good Springs. Find this clue and you should have the clue where the next one should be. Continue till you find no more clues and have the key!
![Fallout New Vegas Player Homes Mods Fallout New Vegas Player Homes Mods](https://i.ytimg.com/vi/y4m2X_G62Z0/maxresdefault.jpg)
Features
- Multiple cell player owned bunker!
- Fully (red) nav mesh installed!
- Companion/Follower ready!
- Light switches that work!
- Lots of details!
- Unique enviroments!
- Place to store your items! (current storage capability may change)
Required
- PC Version of Fallout New Vegas
- This mod
Version 0.4
Fixed some minor problems, like lights that did the opposite of what they should.
Work in progress, keep posted.
To do:
- Hallway
Hall - 50%
Details – 0%
Lights – 10%
Nav Mesh - 50% - Switch Room
Switches – 0%
Details – 0%
Lights – 0%
Nav Mesh - 0% - Storage Bay 1 (Static Crates)
Details – 90%
Lights – 0% - Storage Bay 2 (clothing, materials, workshop, etc.)
Details – 0%
Lights – 0%
Nav Mesh - 0% - Armory (armor, weapons, ammo, etc.)
Room - 0%
Details – 0%
Lights – 0%
Weapons – 0%
Ammo – 0%
Nav Mesh - 0% - Storage Bay 3 (shooting Range between crates, walls, etc)
Room - 0%
Details – 0%
Lights – 0%
Sniper Lanes (2x) – 0%
Demo Village – 0%
Demo Village Targets – 0%
Nav Mesh - 0%
Version 0.3
The hallway ring cell and the living area cell are fully completed, except for the doors for the hallway ring cell which I will be doing later on. This since the cells are not yet created.
Version 0.2b
The outside is now finished and additional space to the entrance area is added. Additional space was needed to get everything working as planned.
Version 0.2a
The first cell is finished! The entrance area is now 100% completed.
Version 0.1
The start on the mod! Idea is to find where a good location would be plus making the preperations.
Q&A
Q: Will you be adding more?
A: Yes, the idea is to add a lot more. But no comments on what, where and how etc.
Q: Fallout 3 and NV do not show always logical cell linking (loading new cell), did you do anything about this?
A: Yes, I tried to keep things realistic. I used the entrance cell to proceed on with the next cells, this prefends any odd logic fails. Like a staircase that runs trough the previous cell, walls that collide, etc. With this mod you should not see any of these odd logical fails at all.
Q: Did you add light switches like in your previous mods?
A: Yes, some switches even activate/deactivate other things. Like emergancy lighting, klaxons, computers, consoles, etc. In future updates there will be more done like this.
Q: Why so much green in this bunker?
A: Well, with time you will know when the freeform quests are finished and added.
Q: Why so much 'show' objects in this mod?
A: Well, simply said it will be part of the freeform quests later on. But also because you should not be able to blast away everything just because you want that. I placed it to make it look nicer instead of empty.
Q: Will you be adding working vehicles?
A: No, I simply do not have the scripts nor the time. You may want to look around for other authors that do work on working vehicles.
Q: Why did you add in a hall ring cell?
A: Simply because of future updates, all will be revealed in time!
Q: Will you be adding any NPC's?
A: Not for this moment, perhaps later on in the project.
Q: Why is there not so much storage space?
A: Simply because this is reserved for the future updates. This also counts for other areas you may be missing at this time, the 2.0 version will hold more new cells.
Q: How often will you be updating?
Fallout Nv Homes
A: To be honest, I really do not know. When things are ready I guess. I will however do quick bug fixes in the meanwhile when needed. Other then that, it will take time to finish everything.
Youtube Video:
![Fallout New Vegas Player Homes Mods Fallout New Vegas Player Homes Mods](https://staticdelivery.nexusmods.com/mods/130/images/46230-2-1337211034.jpg)
Fallout New Vegas is Obsidian’s 2010 interpretation of the vast nuclear wasteland of the Fallout universe. This time set in Las Vegas, in the Mojave desert, it’s a bleak and gripping game with plenty of memorable characters, locations, enemies, and weapons. For some, New Vegas is their favorite Fallout game and even their favorite RPG. Check out some of these Fallout New Vegas Nexus mods that have helped cement it as a role-playing great.
Over the years, the hard-working and dedicated modding community have created hundreds of cool, weird and wonderful fallout new vegas best mods to make an already great game awesome.
How to Install Fallout New Vegas Mods
Before you start, here are a few things you’ll want to download to ensure that you can install as many mods as possible with minimal issues.
Step 1: Mod Manager
The Nexus Mod Manager is a great modding tool that allows you to handily store all your mods in one place, and also ensure that your mods are loaded in the correct order.
Step 2: Script Extender
You’ll want to download the New Vegas Script Extender, which will expand the game’s script, allowing you to install far more mods.
Step 3: New Vegas Anti-Crash How to fix the minecraft launcher won%27t update for mac.
Unfortunately, Fallout New Vegas is a game that suffers from frequent crashes, especially if you heavily mod it. NVAC is a simple mod that reduces the chance that your game will crash. Very nice!
Step 4: Mission Mojave
Similarly, New Vegas is a very buggy game, even eight years later. This monumental bug-squashing mod aims to alleviate this as best as it can. With more than 27,000 fixes for a huge variety of bugs, Mission Mojave is an essential mod for a smoother experience.
16 Essential Fallout New Vegas Mods
1. NMC NV Texture Pack
Fallout New Vegas is an old game at this point. It was never the best-looking game, but eight years later it’s cracks really start to show. This comprehensive texture pack is the only texture improvement mod you’ll need to make New Vegas look as sharp as possible. This mod changes most of the in-game graphics in Fallout New Vegas. This texture pack includes all of the roads, landscapes, trees (trunks/branches), vehicles, buildings, interiors and all medium to large sized objects (toolboxes, chairs, cupboards). It has a detailed description on how to install and use this mod, making that process quick and easy. Your playthrough of Fallout New Vegas will look beautiful in no time!
Download here.
2. Nevada Skies
You spend a lot of time in New Vegas roaming around the vast, empty desert with nothing but the sky above you. You might as well make sure it looks as good as possible and does some more interesting stuff. This mod allows a huge number of cloud variations, weather effects, sandstorms, Radiation storms, and even some snow. This mod has a ton of different weather effects to Fallout New Vegas. This includes sandstorms, rain, rainstorms, thunderstorms (with/without rain) and snow. In total, there are over 320 different weather changes into the game. There is more diversity within the different weather themes, each one feeling unique and special. It makes things more realistic and creates an awesome environment for your playthrough.
Download here.
3. TitanFallout
Do you know what’s an awesome game? Titanfall. Do you know what’s cool? Titans. So why not add a little Titanfall to your Fallout New Vegas? This mod lets you summon Titans that will drop from the sky. You can pilot them and wreak havoc on your enemies. It even allows you different ways to get your Titan. When the game loads with this mod installed, you are given three options. You can be given the Titan right away (if you are at a max level already or just want it asap), you can get it at level 30 (default setting) or you can go retrieve the Titan yourself at a marked location. Once your Titan is summoned, you can immediately start using it and destroying any enemies around you. Don’t worry if your Titan breaks, you can always get another after a production period (35 minutes). It’s a ton of fun, trust me.
Download here.
4. IMPACT
Fallout New Vegas is an excellent RPG, but it’s somewhat lacking as a shooter. Primarily, it lacks substantial hit effects when you shoot an enemy. This mod seeks to alleviate that problem and make the gunplay more satisfying and visceral. IMPACT is a mod that completely makes your guns feel more dangerous and powerful with completely new visual effects and details. So what does it do? Bullet holes are more substantial and reflect the caliber of the bullet, hitting objects will cause a spark of particle effects, and more. Overhauled custom particle effects that affect most surfaces in the game, including wood, metal, stone/concrete. Fallout New Vegas can feel like a pea-shooter game at times, but not anymore. IMPACT is a nice mod if you’re to make the guns more impactful and more powerful.
Download here.
5. Weapons of the New Millennia
Weapons of the New Millenia is a quite self-explanatory mod. This mod provides a large number of new guns to the world of Fallout New Vegas. These include an AK-47, a Colt M1911, an M4A1, and many more. You can even choose how you obtain these guns, whether that be from a cheat sheet or a level list where you must defeat enemies to get your hands on them or simply purchase them.
Along with the guns, it even adds a quest line type of element to your game. So not only can you get these new weapons, but you can test them out in their own special questline. This mod was developed with an emphasis on compatibility and modding capabilities, so the community can continue to expand on this work. This mod has had a lot of work put into it, and it would be a shame if you didn’t give this one a try, it is truly unique!
Download here.
6. Five Nights at Vault 5
Inspired by the Five Nights at Freddy’s horror games, this mod drops you in a vault with no equipment and no weapons and sets murderous robots on you. You have nothing but your wits to survive the hunt. The arena will also periodically fill with deadly gas.
This mod is fully equipped with a new voice pack specifically designed for this mod. Like your typical Five Nights at Freddy’s game, it requires you to play that hide and seek style game to close doors on the impending doom. The one main way this mod differs from Five Nights at Freddy’s is that it requires the player to move from room to room to evade enemies and continue forward rather than stay in a single room. Overall, this mod provides hours of unique gameplay that is vastly different from a normal Fallout New Vegas gameplay, but it certainly is fun and unique.
Can you survive this cruel gauntlet? Download here.
7. New Vegas Bounties
What is the desert without a little bounty hunting? The series of quests that allow you to take on the role of a bounty hunter. Take contracts, seek out your targets, and take them out without mercy. You will have all different types of enemies as targets, including rangers, fiends, raiders, smugglers, cannibals, and pistoleros. All of these enemies will be a challenge, as they are all set in the same difficulty as regular bosses are, and they become harder and tougher as you progress through the storyline. Featuring over 436 lines of new dialogue, you can truly immerse yourself in brand new experience in Fallout New Vegas with this mod.
Download here. There’s even a second installment if you’re looking for more.
Note: that these mods require this mod to work.
8. MTUI
Fallout New Vegas is a game that was clearly designed for consoles. The text is too big and seems to be designed for players who are sitting across the room from their TVs. It doesn’t make the best use of the real estate of a monitor and isn’t as optimized for PC as it could be. This UI overhaul fixes that, by doing many essential adjustments that PC players need, including smaller font sizes, larger item selection areas, improved conversation menus, etc. These menus and adjustments are made with the desktop player in mind, built for PC screen resolutions. However, if you do not like this mod, do not worry. You can always uninstall the mod and restore the original textures if that is your preference.
Download here.
9. Populated Casinos
The casinos in Fallout New Vegas are uncharacteristically dead. The game builds New Vegas up into some kind of paradise full of life and energy, but when you get there the casinos are empty and devoid of life. Pretty disappointing. This mod fixes that problem and brings life back to the casinos. It makes the heart of the Mojave wasteland actually feel like a bustling center.
You will find a lot of NPCs, a lot of them look the same, but in the grand scheme of things the goal is to liven up the casinos, and that is what this mod accomplishes. This mod can be very performance intensive. Since it is spawning in a lot of NPCs, it tends to use a lot of resources. If you have a decent PC, that should not be an issue, and this mod will simply just make your game better.
Download here.
10. Roleplayer’s Alternative Start
If you’ve played Fallout New Vegas a few times, the opening can get pretty samey. Sit on Doc Mitchell’s couch and answer the same old questions, go out to Goodsprings and do the same old stuff. It can get old after a couple of times. The Alternative Start mod gives you the chance to get a fresh start in the Mojave desert, placing you in a randomized location and setting you free into the world.
This mod will make Fallout New Vegas into a much better role-playing game.
Other features include: fixing starting quests, over 95 starting locations across the world, faction specific starting points and everything is fully randomized. There are also different forms of history for you, and all these factors will affect what kind of weapons, gear, and skills you may have. What this means for the player is, that no matter what, every game you start will have a different gear and item set, meaning a fresh new experience every time.
Download here.
11. Project Mojave
Project Mojave is a massive overhaul fallout new vegas weapon mod split into multiple parts so that you don’t have to incorporate them all if you don’t want to. The core of the mod focuses on tweaking and improving the shooter elements of the game, adding bullet time, a grenade hotkey, variable zooms for scopes, and more.
Another part of the mod lets you surgically upgrade your character, adding improvements to speed, durability, strength, vision, and more. The third module adds a number of rebalancing changes that aim to make the combat more frantic and the survival more challenging, whilst a fourth module adds new weapons and gear, including stuff brought in from other popular modders.
Download here.
12. Oxide ENB
Oxide ENB is a collection of mods that aim to overhaul the visual design of New Vegas’ world. Instead of the drab and colorless browns and greys, this mod brings the wasteland to life with a vibrant and varied color scheme. It also includes it’s own weather mods and other things so you don’t need to mix and match them.
Download here.
13. Essential Visual Enhancements
This mod improves a number of visuals elements in New Vegas, from animations to particle effects from guns and other weapons. Critical hits, explosions, impact wounds, and more are re-done to look much more impressive and violent.
Download here.
14. Monster Mod
There are a variety of vicious and nasty creatures in the Mojave wasteland out for your head, but if you play the game long enough you’ll probably get bored fighting the same old monsters. This mod has a number of new monsters for you to fight in the wasteland, some of which are more challenging than anything you’ll find in the original game.
Download here.
15. Coloured Map and Icons
The Pipboy is your most reliable tool, and you’ll certainly be using it a lot in the adventures. So why not make it a bit more appealing to look at? This mod adds colored icons, lets you change the resolution of the Pipboy, add custom icons, and more.
Download here.
16. Improved Throwing
Throwing weapons in New Vegas are undeniably pretty lame. Weak, awkward, underwhelming and just not very viable. This mod improves throwing weapons by letting you pick them up after throwing them, craft spears and knives to throw, turn your weapons into projectiles, and even throw random debris at your enemies if you get desperate enough.
Download here.
17. Project Nevada
Project Nevada is a mod that seeks to make your Fallout New Vegas experience more interesting and unique, as well as more difficult and challenging – all while remaining fun and interactive. This is a very large project that has a lot of different features including Dynamic crosshair, bullet time, sprint, grenade hotkey, slower backpedaling, immersive health visuals, immersive primary needs, explosive entry, control panel, inventory sorter, chargeable weapons and more.
Being one of the largest and most detailed projects for Fallout New Vegas, it completely changes the game and makes it a lot better than before. It may take some time to try out all the new features, but I assure you it is worth it. Try it out today!
Fallout Nv Best Player Home
Download Here
18. New Vegas Script Extender
The New Vegas Script Extender is a resource for the modding community that increases the capabilities of different resources and scripts. It does all this without changing any of the actual executable files that are in the disk, meaning no permanent side effects. It is a necessary and essential tool for any and all modders.
Download Here
Fallout New Vegas Best Player Home Mods
These are just some Fallout New Vegas mods available right now. The modding community for this game is dedicated, talented and always busy, so there’s sure to always be more to check out in the future.
Let us know if you think we missed something!
Fallout New Vegas Goodsprings Player Home Mod
Check other Fallout Mods Posts